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− | {{ItemTable |
+ | <onlyinclude>{{ItemTable | temp={{{1}}} | disp={{{2}}} |
+ | | name = The Intruder |
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− | | charapp = [[File:{{BASEPAGENAME}} App.png|100px]] |
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− | | |
+ | | charapp = [[File:The_Intruder_App.png|100px]] |
+ | | tears = [[File:The_Intruder_Tears.png|40px]] |
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− | | type = Passive |
+ | | type = Passive |
⚫ | |||
− | | id = 1022 |
+ | | id = 1022 |
⚫ | |||
− | | grid = |
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+ | | description = Isaac will now fire four slowing tears in addition to normal tears. Upon taking damage multiple times in one room, Isaac's head will pop, spawning friendly spiders and a familiar that leaps at enemies. |
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⚫ | |||
− | | |
+ | | grid = |
⚫ | |||
− | }} |
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+ | }}</onlyinclude> |
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+ | |||
⚫ | |||
==Effects== |
==Effects== |
Revision as of 07:47, 11 April 2017
The Intruder |
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Character Appearance |
Tear Appearance |
Item Type |
Passive Collectible |
Item ID |
1022 |
Pickup Quote |
Invasive friend |
Item Pool |
Treasure Room |
The Intruder is a passive item.
Effects
- Isaac fires four slowing tears in addition to normal tears.
- These tears are unaffected by Isaac's Damage and Tears stats; they have fixed damage and fire rate.
- Upon taking damage, there is a chance that Isaac's head will pop, spawning friendly spiders, and release the Intruder familiar.
- It will leap at enemies to deal contact damage as a Trite does, and frequently fires four slowing tears towards nearby enemies.
- The familiar only lasts for the current room, and Isaac's head is reattached upon entering a new room.
Interactions
- Brimstone: If Isaac's head pops off, it will be impossible to determine if Brimstone has been fully charged or not.
- Transcendence: If Isaac's head pops off, Isaac will be invisible for the rest of the room aside from a shadow and orbitals.
- Song of the Siren (trinket): Will roughly double the fire rate of the spider's tears, even while it resides inside Isaac's head.
In-game Footage
Seeds
VLQZ E94W (First floor treasure room)