(→Notes: Added Blood Oath synergy) Tag: Visual edit |
(Modified the synergy about Blood Oath, since it is technically protectable, not unavoidable.) |
||
Line 19: | Line 19: | ||
== Synergies == |
== Synergies == |
||
* [[boir:Holy_Mantle|Holy Mantle]]: Prevents damage once per room, making it easier to keep Perfection. |
* [[boir:Holy_Mantle|Holy Mantle]]: Prevents damage once per room, making it easier to keep Perfection. |
||
− | * [[Blood Oath]]: Counts as damage, destroying Perfection. |
+ | * [[Blood Oath]]: Counts as damage, destroying Perfection. You can't protect Perfection by dropping it, since Blood Oath stabs faster. |
* Any item that depends on Luck: See [[boir:Luck#Effects of luck|effects of luck]]. |
* Any item that depends on Luck: See [[boir:Luck#Effects of luck|effects of luck]]. |
||
{{MasterNav}} |
{{MasterNav}} |
Revision as of 21:31, 3 January 2017
Perfection is a trinket. It drops from a floor boss after completing four floors without taking damage, and cannot be found through other means.
Effects
- +10 Luck.
- Destroyed when damage is taken.
Notes
- Perfection can be dropped manually to prevent destruction before knowingly taking damage.
- Perfection can drop multiple times. However, only one can be held, even with Mom's Purse.
- Use of the Voodoo Pin counts as damage and will destroy Perfection.
- Getting shocked by the Charge Machine will also count as damage and will destroy Perfection.
Synergies
- Holy Mantle: Prevents damage once per room, making it easier to keep Perfection.
- Blood Oath: Counts as damage, destroying Perfection. You can't protect Perfection by dropping it, since Blood Oath stabs faster.
- Any item that depends on Luck: See effects of luck.
Bosses | Challenges | Chapters | Characters | Items |
Monsters | Objects | Pickups | Trinkets | Unlockables |