The Binding of Isaac: Antibirth Wiki
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''Antibirth'' adds several new objects and obstacles to help or hinder Isaac's progress.
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''Antibirth'' adds several new '''objects''' and '''obstacles''' to help or hinder Isaac's progress.
   
 
==Objects==
 
==Objects==
===Charge Machine===
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===Electrifier===
   
 
[[File:ChargeMachine.png|frameless|85x85px]]
 
[[File:ChargeMachine.png|frameless|85x85px]]
   
Walking up to the machine and bumping into it will cost one penny. In exchange, the machine has a chance to recharge 1 to 3 charges of Isaac's currently held active item. It also has a chance to do nothing or harmlessly shock Isaac.
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Walking up to the machine and bumping into it will cost one penny. In exchange, the machine has a chance to recharge 1 to 3 charges of Isaac's currently held active item. It also has a chance to do nothing or harmlessly shock Isaac. The harmless shock has the same effects as [[Voodoo Pin]], and will ignore [[boir:Holy_Mantle|Holy Mantle]].
   
The machine is also able to add an extra level of charge to active items, like the [[boir:The Battery|Battery]].
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The machine is also able to add an extra two levels of charge to active items, similar to the [[boir:The Battery|Battery]], with one extra level.
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The machine will not charge [[Alabaster Box]], instead always harmlessly shocking Isaac.
   
 
If destroyed, it drops several [[boir:Pickups|pickups]].
 
If destroyed, it drops several [[boir:Pickups|pickups]].
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{{Bug|If Isaac has any [[Rotten Heart]]s when he is shocked, it will kill him instantly.}}
   
 
==Obstacles==
 
==Obstacles==
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[[File:Bucket.png|40px]]
 
[[File:Bucket.png|40px]]
   
Buckets appear in [[Downpour]], and act like regular rocks. Buckets have a chance to spawn the following when destroyed:
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Buckets appear in [[Downpour]], and act like regular pots. They also serve as hiding-spaces for [[Polty|Polties]], which will occasionally come out of buckets a short time after entering a room.
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Buckets have a chance to spawn the following when destroyed:
 
* [[Strider]]s
 
* [[Strider]]s
 
* [[Small Leech]]es
 
* [[Small Leech]]es
 
* A few coins
 
* A few coins
* [[boir:Leech|Leech]] familiar
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*[[boir:Swallowed_Penny|Swallowed Penny]]
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* [[boir:Leech|Leech]]
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===Corpse Polyps===
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[[File:Green polyps.png|120px]]
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Corpse Polyps are green [[boir:Obstacles#Polyps|polyps]] that appear in the [[Corpse]], and act like regular rocks. Corpse Polyps have a chance to spawn the following when destroyed:
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* 3 [[Small Maggot]]s
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* A green Ipecac shot
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* [[Pickups#Rotten Hearts|Rotten Hearts]]
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* [[boir:Rotten Baby|Rotten Baby]]
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* [[boir:Rotten Meat|Rotten Meat]]
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* [[boir:Cancer (Trinket)|Cancer]]
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* [[Tinytoma]]
   
 
===Spiked Rocks===
 
===Spiked Rocks===
 
[[File:Spiked Rock.png|40px]]
 
[[File:Spiked Rock.png|40px]]
   
Spiked rocks behave like regular rocks, but damage Isaac upon contact.
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Spiked rocks behave like regular rocks, but damage Isaac upon contact.
   
 
===Red TNT===
 
===Red TNT===
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===Tall Blocks===
 
===Tall Blocks===
[[File:Tall Block.png|40px]]
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[[File:Tall Metal Block.png|40px]] [[File:Tall Pillar.png|40px]]
   
 
Tall blocks are indestructible and impede movement, even if Isaac has [[boir:Flight|flight]].
 
Tall blocks are indestructible and impede movement, even if Isaac has [[boir:Flight|flight]].
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If Isaac is under [[Mega Mush|Mega Mush's]] effect, he can crush tall and regular metal blocks.
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Tall blocks can be jumped over using [[boir:How To Jump|How To Jump]].
   
 
===Teleporters===
 
===Teleporters===
[[File:Teleporter.png|402x402px]]
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[[File:Teleport.png|40px]]
   
 
Teleporters appear in the [[Mausoleum]]. Stepping on one teleport pad transports Isaac to a different, matching pad.
 
Teleporters appear in the [[Mausoleum]]. Stepping on one teleport pad transports Isaac to a different, matching pad.
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[[File:Red Bomb.png|40px]]
 
[[File:Red Bomb.png|40px]]
   
'''Red Bombs''' are special bombs found in the [[Mines]]. They can be picked up and thrown, and will detonate after a short time even if still held. They cannot be carried between rooms.
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'''Red Bombs''' are special bombs found in the [[Mines]]. They can be picked up and thrown and will detonate after a short time even if still held. They cannot be carried between rooms.
 
   
 
=== Buttons ===
 
=== Buttons ===
 
''Antibirth'' adds many new functions to '''buttons'''. In some rooms, buttons can destroy certain rocks, create bridges across gaps, or spawn enemies.
 
''Antibirth'' adds many new functions to '''buttons'''. In some rooms, buttons can destroy certain rocks, create bridges across gaps, or spawn enemies.
   
A few rooms have red buttons which kill an enemy in the room, usually when it's unreachable by Isaac's tears.
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A few rooms have red buttons that, when pressed, kill all vulnerable enemies in the room, usually when the enemies are unreachable by Isaac's tears.
   
 
=== Minecarts ===
 
=== Minecarts ===
'''Minecarts''' ride along rails in the [[Mines]], carrying enemies along a fixed path. Minecarts are destroyed when the enemies inside are destroyed.
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'''Minecarts''' ride along rails in the [[Mines]], carrying enemies, [[boir:Stone Grimace|Grimaces]] and sometimes even fires along a fixed path. Minecarts are destroyed when the enemies inside are destroyed. If the Minecart was carrying a [[boir:Obstacles#Fireplace|fireplace]], the minecart will not be destroyed when the fire is put out.
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Using [[boir:The_Poop|The Poop]], [[boir:A_Card_Against_Humanity|A Card Against Humanity]], or finding a [[Monsters|Brown Champion]] and covering a rail with poop can get carts to slip off and drive away from the room through the walls. Enemies automatically die once outside the screen.
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==Trivia==
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* The Electrifier and Red TNT are the only obstacles that do not appear in ''[[boir:The Binding of Isaac: Repentance|Repentance]]''. Electrifiers were replaced with [[boir:Battery Bum|Battery Bums]], while Red TNT is not present in any form.
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{{MasterNav}}
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[[Category:Objects| ]]
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[[Category:The Binding of Isaac: Antibirth]]

Latest revision as of 17:58, 27 April 2021

Antibirth adds several new objects and obstacles to help or hinder Isaac's progress.

Objects[ | ]

Electrifier[ | ]

ChargeMachine

Walking up to the machine and bumping into it will cost one penny. In exchange, the machine has a chance to recharge 1 to 3 charges of Isaac's currently held active item. It also has a chance to do nothing or harmlessly shock Isaac. The harmless shock has the same effects as Voodoo Pin, and will ignore Holy Mantle.

The machine is also able to add an extra two levels of charge to active items, similar to the Battery, with one extra level.

The machine will not charge Alabaster Box, instead always harmlessly shocking Isaac.

If destroyed, it drops several pickups.

Bug Bug! If Isaac has any Rotten Hearts when he is shocked, it will kill him instantly.

Obstacles[ | ]

Buckets[ | ]

Bucket

Buckets appear in Downpour, and act like regular pots. They also serve as hiding-spaces for Polties, which will occasionally come out of buckets a short time after entering a room.

Buckets have a chance to spawn the following when destroyed:

Corpse Polyps[ | ]

Green polyps

Corpse Polyps are green polyps that appear in the Corpse, and act like regular rocks. Corpse Polyps have a chance to spawn the following when destroyed:

Spiked Rocks[ | ]

Spiked Rock

Spiked rocks behave like regular rocks, but damage Isaac upon contact.

Red TNT[ | ]

Red TNT

Red TNT barrels explode when destroyed. Unlike regular TNT barrels, red TNT only needs to be shot once to be detonated.

They also detonate if Isaac or an enemy walks into it.

Tall Blocks[ | ]

Tall Metal Block Tall Pillar

Tall blocks are indestructible and impede movement, even if Isaac has flight.

If Isaac is under Mega Mush's effect, he can crush tall and regular metal blocks.

Tall blocks can be jumped over using How To Jump.

Teleporters[ | ]

Teleport

Teleporters appear in the Mausoleum. Stepping on one teleport pad transports Isaac to a different, matching pad.

Other[ | ]

Red Bombs[ | ]

Red Bomb

Red Bombs are special bombs found in the Mines. They can be picked up and thrown and will detonate after a short time even if still held. They cannot be carried between rooms.

Buttons[ | ]

Antibirth adds many new functions to buttons. In some rooms, buttons can destroy certain rocks, create bridges across gaps, or spawn enemies.

A few rooms have red buttons that, when pressed, kill all vulnerable enemies in the room, usually when the enemies are unreachable by Isaac's tears.

Minecarts[ | ]

Minecarts ride along rails in the Mines, carrying enemies, Grimaces and sometimes even fires along a fixed path. Minecarts are destroyed when the enemies inside are destroyed. If the Minecart was carrying a fireplace, the minecart will not be destroyed when the fire is put out.

Using The Poop, A Card Against Humanity, or finding a Brown Champion and covering a rail with poop can get carts to slip off and drive away from the room through the walls. Enemies automatically die once outside the screen.

Trivia[ | ]

  • The Electrifier and Red TNT are the only obstacles that do not appear in Repentance. Electrifiers were replaced with Battery Bums, while Red TNT is not present in any form.

Sacdag Antibirth Sacdag

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