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+ | ''For changes to Rebirth items, see [[Changes#Items|Changes]].'' |
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+ | |||
'''Items''' are an integral part of game-play in ''[[boir:Binding_of_Isaac:_Rebirth_Wiki|The Binding of Isaac: Rebirth]]''. They modify Isaac's [[boir:Attributes|Attributes]], grant or modify [[boir:Effects#Tear_Effects|Tear Effects]], and much more. ''Antibirth'' adds over 90 new items. |
'''Items''' are an integral part of game-play in ''[[boir:Binding_of_Isaac:_Rebirth_Wiki|The Binding of Isaac: Rebirth]]''. They modify Isaac's [[boir:Attributes|Attributes]], grant or modify [[boir:Effects#Tear_Effects|Tear Effects]], and much more. ''Antibirth'' adds over 90 new items. |
||
+ | ==Active Items== |
||
<table class="mw-collapsible wikitable striped active-collectible" data-description="Activated Collectibles"> |
<table class="mw-collapsible wikitable striped active-collectible" data-description="Activated Collectibles"> |
||
<tr> |
<tr> |
||
<th style="width:120px" >Name</th> |
<th style="width:120px" >Name</th> |
||
− | <th style="width: |
+ | <th style="width:32px" >Icon</th> |
<th>Description</th> |
<th>Description</th> |
||
<th style="width:90px" >Recharge</th> |
<th style="width:90px" >Recharge</th> |
||
+ | {{Alabaster Box}} |
||
− | {{MasterItem |
||
+ | {{Black Mushroom}} |
||
− | |name = Mucormycosis |
||
+ | {{Book Of Despair}} |
||
− | |description = Upon enemies' death, they release a cloud of gas that damages and poisons other enemies. |
||
+ | {{Book Of Virtues}} |
||
− | |recharge = |
||
+ | {{Bowl of Tears}} |
||
− | |iscollectible = yes |
||
− | }} |
+ | {{D12}} |
+ | {{Damocles}} |
||
− | {{MasterItem |
||
+ | {{Eraser}} |
||
− | |name = 2Spooky |
||
+ | {{Eternal D6}} |
||
− | |description = Enemies near Isaac will be inflicted with [[boir:Fear|Fear]], causing them to flee from him. |
||
+ | {{Fortune Cookie}} |
||
− | |recharge = |
||
+ | {{Free Lemonade}} |
||
− | |iscollectible = yes |
||
+ | {{Magic Skin}} |
||
− | }} |
||
+ | {{Meat Cleaver}} |
||
− | {{MasterItem |
||
+ | {{Mega Mush}} |
||
− | |name = Schoolbag |
||
+ | {{Mom's Bracelet}} |
||
− | |description = Grants an extra active item slot. |
||
+ | {{R Key}} |
||
− | |recharge = |
||
+ | {{Red Key}} |
||
− | |iscollectible = yes |
||
+ | {{The Scooper}} |
||
− | }} |
||
+ | {{Sharp Key}} |
||
− | {{MasterItem |
||
+ | {{Stitches}} |
||
− | |name = Sulfur |
||
+ | {{Sulfur}} |
||
− | |description = Grants [[boir:Brimstone|Brimstone]] for the current room. |
||
+ | {{Voodoo Pin}} |
||
− | |recharge = 3 |
||
+ | {{Yuck Heart}} |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Fortune Cookie |
||
− | |description = Displays a random fortune, and has a chance to drop a soul heart, card, rune or trinket. |
||
− | |recharge = 2 |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Eye Sore |
||
− | |description = Frequently fire tears in random directions in addition to regular tears. Can fire up to three extra tears. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = 120 Volt |
||
− | |description = Whenever an enemy is shot, it will zap other enemies near them, dealing damage. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = It Hurts |
||
− | |description = Taking damage causes Isaac to release a ring of bloody tears and increases fire rate for current room. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Almond Milk |
||
− | |description = Upgrades fire rate immensely but significantly decreases damage, and tears are given random worm effects. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Rock Bottom |
||
− | |description = All stats down. Prevents stats from being lowered the rest of the run. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Enigma Bombs |
||
− | |description = Grants 5 bombs. Bombs explode with a random bomb effect. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = A Bar Of Soap |
||
− | |description = Increases tears and shot speed. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Book Of Despair |
||
− | |description = Increases tears for the current room. |
||
− | |recharge = 3 |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = D12 |
||
− | |description = Re-rolls obstacles into other obstacles. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Paschal Candle |
||
− | |description = Increases stats for each room completed without taking damage. Resets on taking damage. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Bowl of Tears |
||
− | |description = Fires a cluster of tears. Each tear shot by Isaac increases item charge by one. |
||
− | |recharge = 6 |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Blood Oath |
||
− | |description = Stabs Isaac at the beginning of each floor, draining all but half a heart of his heart containers. Increases damage and speed. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Playdoh Cookie |
||
− | |description = Adds random effects to tears. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Orphan Socks |
||
− | |description = Isaac gains 2 spirit hearts and can walk on harmful floor effects. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Eye Of The Occult |
||
− | |description = Increases damage. Tears can be controlled mid-flight using the fire keys. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Immaculate Heart |
||
− | |description = Fire orbiting tears along with normal tears. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Monstrance |
||
− | |description = Isaac emits an aura that damages nearby enemies. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = The Intruder |
||
− | |description = Isaac will now fire four slowing tears in addition to normal tears. Upon taking damage multiple times in one room, Isaac's head will pop, spawning friendly spiders and a familiar that leaps at enemies. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Dirty Mind |
||
− | |description = Destroying poop spawns friendly [[boir:Dip|Dips]] that follow the player and damage enemies. Destroying different types of poop spawns different Dips with special effects. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Damocles |
||
− | |description = Spawns a sword above Isaac's head. After a period of time, it will instantly kill him. While he is alive, he receives bonus items from bosses and treasure rooms |
||
− | |recharge = One time use |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Free Lemonade |
||
− | |description = Creates a large puddle of lemonade that damages enemies. |
||
− | |recharge = 4 |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Spirit Sword |
||
− | |description = Replaces Isaac's tears with a sword he can swing in front of him. Holding an attack button charges a spin attack. If Isaac is at full health, it also shoots a projectile when swung. Only one projectile can be active at once. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Red Key |
||
− | |description = Creates a red colored room on the map near Isaac's current position. The room can be anything from a regular encounter room to a Devil Room. |
||
− | |recharge = 3 |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Psy Fly |
||
− | |description = |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Black Mushroom |
||
− | |description = Reduces tear delay but distorts the screen for a length of time. Can be used multiple times to stack the effect. Tear delay is reset on changing rooms; however, the distortion persists. |
||
− | |recharge = ? seconds |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Rocket In A Jar |
||
− | |description = Grants 5 bombs. Bombs become rockets that fly in the direction Isaac is currently looking. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Book Of Virtues |
||
− | |description = Summons a temporary flame familiar that fires spectral tears, deal contact damage to enemies and blocks enemy shots. Flames are consumed after taking a certain amount of damage or touching enemies. A maximum of 16 flames can be active at once: one inner ring of eight and an outer ring of eight. |
||
− | |recharge = 2 |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Alabaster Box |
||
− | |description = Gains charges through soul, black, and white hearts. After 6 full hearts are absorbed, it will spawn varying amounts of consumables and items from the Angel room pool. |
||
− | |recharge = One time use, 12 charges to use |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Jacob's Ladder |
||
− | |description = |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Menorah |
||
− | |description = Spawns a menorah familiar with one candle lit. Each time Isaac is hit, another candle is lit, and he fires an additional tear, up to 7-shot tears. Being hit an additional time will reset the menorah. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Sol |
||
− | |description = Activates the Sun tarot card upon defeating a boss. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Luna |
||
− | |description = Adds one extra Secret Room and one Super Secret Room on each floor. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Mercurius |
||
− | |description = Doors stay open after entering a room, even with enemies in it, allowing Isaac to leave any time. Increases speed. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Venus |
||
− | |description = Grants a heart container. Enemies near Isaac will be inflicted with Charm that wears off quickly after enemies move away from Isaac, causing enemies to attack each other. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Terra |
||
− | |description = Isaac's tears become rocks. The tears can also destroy rocks. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Mars |
||
− | |description = Gain the ability to charge by double-tapping in a direction. Isaac is invincible during the charge and deals significant damage. Can be used multiple times per room with a short recharge time. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Saturnus |
||
− | |description = Isaac is surrounded by an aura which grants 7 orbiting tears when entering a new room and has a chance to absorb incoming enemy tears. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Uranus |
||
− | |description = Isaac shoots ice tears. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Pluto |
||
− | |description = Decreases Isaac's size to the point where many tears will fly over Isaac. Increases tears and speed, and decreases range. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Voodoo Head |
||
− | |description = Additional curse rooms can spawn each floor. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Eye Drops |
||
− | |description = Increases tears. Tears fire at different rates from each of Isaac's eyes. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Act Of Contrition |
||
− | |description = Grants an [[Pickups#Immortal Hearts|Immortal Heart]] and increases tears. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = |
||
− | |description = |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Battery Pack |
||
− | |description = Recharges Isaac's currently held active item and drops 2-4 batteries. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Mom's Bracelet |
||
− | |description = Allows the player to grab obstacles and throw them, damaging enemies. |
||
− | |recharge = 0 |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = The Scooper |
||
− | |description = On use, summons a familiar the same as The Peeper that floats around the room. |
||
− | |recharge = 3 |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Oculus Rift |
||
− | |description = Adds a chance to fire tears that summon rifts wherever they land. Rifts attract enemies, enemy shots, Isaac's tears, and pickups. They also deal contact damage to enemies caught in them. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Boiled Baby |
||
− | |description = Grants a familiar similar to a [[boir:Boil|Boil]] that periodically fires bursts of bullets. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Freezer Baby |
||
− | |description = Grants a familiar that fires shots that freeze enemies. Frozen enemies explode into ice shards when touched. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Eternal D6 |
||
− | |description = Rerolls items with chance of disappearing. |
||
− | |recharge = 3 |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Bird Cage |
||
− | |description = Upon taking damage the first time in a room, the familiar leaps from Isaac's head, targets an enemy, and lands on them, dealing damage and releasing a rock wave. For the rest of the room, the familiar targets and attacks enemies similar to [[boir:Dead Bird|Dead Bird]]. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Donkey Jawbone |
||
− | |description = Whenever Isaac takes damage, a spin attack will damage enemies around him. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Lost Soul |
||
− | |description = Spawns a familiar version of The Lost that follows Isaac. Upon being hit, it instantly dies, regenerating on the next floor. If it survives an entire floor, it grants a random reward. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Blood Bombs |
||
− | |description = Grants 5 bombs. Bombs create puddles of damaging red creep upon exploding. If Isaac has no bombs, bomb can be placed at the cost of half a heart. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Lil' Dumpy |
||
− | |description = Grants a familiar that loosely follows the player. Farts when hit by enemy attacks. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Bird's Eye |
||
− | |description = Adds a chance to spit a large fire whenever Isaac fires a tear. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Lodestone |
||
− | |description = Adds a chance to fire magnetizing tears. Magnetized enemies attract other enemies, Isaac's tears, and enemy shots including their own. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Rotten Tomato |
||
− | |description = Tears have a chance to mark enemies. Marked enemies will be attacked by other enemies. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Birthright |
||
− | |description = Grants different effects depending on which character you're playing as. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Voodoo Pin |
||
− | |description = Hurts Isaac without actually damaging him, activating any items that would trigger upon taking damage. |
||
− | |recharge = 2 |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Red Stew |
||
− | |description = Restores all red heart containers. Grants an enormous damage boost that wears off over time. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Sausage |
||
− | |description = All stats up. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Sharp Key |
||
− | |description = Allows Isaac to consume keys and fire them at enemies. Adds 5 keys. |
||
− | |recharge = 0 |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Booster Pack |
||
− | |description = Spawns 3 tarot cards. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = |
||
− | |description = |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Knife Piece 1 |
||
− | |description = Has no effect on its own. Picking up all three pieces grants a knife familiar that damages enemies and grants access to the [[Corpse]]. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Knife Piece 2 |
||
− | |description = Has no effect on its own. Picking up all three pieces grants a knife familiar that damages enemies and grants access to the [[Corpse]]. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Knife Piece 3 |
||
− | |description = Has no effect on its own. Picking up all three pieces grants a knife familiar that damages enemies and grants access to the [[Corpse]]. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Bot Fly |
||
− | |description = Grants a familiar that fires shielded tears at incoming bullets. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Meat Cleaver |
||
− | |description = Splits all enemies in a room into 2 smaller versions of themselves with lower health. |
||
− | |recharge = 2 |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Evil Charm |
||
− | |description = Grants +3 luck. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Stone Bombs |
||
− | |description = Grants 5 bombs. Bombs release rock waves in the cardinal directions, which can damage enemies, destroy obstacles, and damage Isaac. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Stitches |
||
− | |description = Spawns a familiar that flies diagonally across the room, switching direction upon hitting walls. Activating the item swaps the positions of Isaac and Stitches. |
||
− | |recharge = 3 seconds |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = R Key |
||
− | |description = Single use. Upon use, restarts the game to the first floor, keeping all previously collected items. Game timer does not restart. Allows angels rooms to be found even if the previous run included devil deals. |
||
− | |recharge = One time use |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Knockout Drops |
||
− | |description = Adds a chance to fire fist tears, which have massive knockback and briefly stun enemies. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Eraser |
||
− | |description = Prevents an enemy from appearing for the rest of the run. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Yuck Heart |
||
− | |description = Upon use, grants a [[Pickups|rotten heart]]. |
||
− | |recharge = 4 |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Akeldama |
||
− | |description = Whenever Isaac fires a shot, a bloody tear will spawn behind him. Multiple tears will form a trail of tears that drags behind Isaac as he moves, bursting and dealing damage upon contact with enemies. Multiple trails can be formed. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Magic Skin |
||
− | |description = Generates one item from the current room's item pool and gives Isaac a broken heart, which permanently decreases the maximum health limit. |
||
− | |recharge = 6 |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Revelation |
||
− | |description = Adds 2 Immortal Hearts, grants flight, decreases range and increases shot speed. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Consolation Prize |
||
− | |description = Raises Isaac's current lowest stat. Can also drop a consumable for whichever Isaac has the least of. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
− | {{MasterItem |
||
− | |name = Tinytoma |
||
− | |description = A large orbital that slowly orbits Isaac. Upon taking enough tear or contact damage, the orbital splits into two smaller ones that orbit opposite of each other. If the small orbitals take enough damage, they burst into a few blue spiders, and the large orbital respawns. |
||
− | |recharge = |
||
− | |iscollectible = yes |
||
− | }} |
||
</table> |
</table> |
||
+ | ==Passive Collectibles== |
||
− | |||
+ | <table class="mw-collapsible wikitable striped active-collectible" data-description="Activated Collectibles" width="100%"> |
||
− | <!-- |
||
− | ==Activated Collectibles== |
||
− | <table class="mw-collapsible wikitable striped active-collectible" data-description="Activated Collectibles"> |
||
<tr> |
<tr> |
||
<th style="width:120px" >Name</th> |
<th style="width:120px" >Name</th> |
||
− | <th style="width: |
+ | <th style="width:32px" >Icon</th> |
<th>Description</th> |
<th>Description</th> |
||
+ | {{120 Volt}} |
||
− | <th style="width:90px" >Recharge</th> |
||
+ | {{2Spooky}} |
||
− | </tr> |
||
+ | {{A Bar Of Soap}} |
||
+ | {{Act Of Contrition }} |
||
+ | {{Akeldama}} |
||
+ | {{Almond Milk}} |
||
+ | {{Battery Pack}} |
||
+ | {{Bird Cage}} |
||
+ | {{Bird's Eye}} |
||
+ | {{Birthright}} |
||
+ | {{Blood Bombs}} |
||
+ | {{Blood Oath}} |
||
+ | {{Boiled Baby}} |
||
+ | {{Booster Pack}} |
||
+ | {{Bot Fly}} |
||
+ | {{Consolation Prize}} |
||
+ | {{Dirty Mind}} |
||
+ | {{Donkey Jawbone}} |
||
+ | {{Enigma Bombs}} |
||
+ | {{Evil Charm}} |
||
+ | {{Eye Drops}} |
||
+ | {{Eye Of The Occult }} |
||
+ | {{Eye Sore}} |
||
+ | {{Freezer Baby}} |
||
+ | {{Immaculate Heart}} |
||
+ | {{The Intruder}} |
||
+ | {{It Hurts}} |
||
+ | {{Jacob's Ladder}} |
||
+ | {{Knife Piece 1}} |
||
+ | {{Knife Piece 2}} |
||
+ | {{Knife Piece 3}} |
||
+ | {{Knockout Drops}} |
||
+ | {{Lil' Dumpy}} |
||
+ | {{Lodestone}} |
||
+ | {{Lost Soul}} |
||
+ | {{Luna}} |
||
+ | {{Mars}} |
||
+ | {{Member Card}} |
||
+ | {{Menorah}} |
||
+ | {{Mercurius}} |
||
+ | {{Monstrance}} |
||
+ | {{Mucormycosis}} |
||
+ | {{Oculus Rift}} |
||
+ | {{Orphan Socks}} |
||
+ | {{Paschal Candle}} |
||
+ | {{Playdoh Cookie}} |
||
+ | {{Pluto}} |
||
+ | {{Psy Fly}} |
||
+ | {{Red Stew}} |
||
+ | {{Revelation}} |
||
+ | {{Rock Bottom}} |
||
+ | {{Rocket In A Jar}} |
||
+ | {{Rotten Tomato}} |
||
+ | {{Saturnus}} |
||
+ | {{Sausage}} |
||
+ | {{Schoolbag}} |
||
+ | {{Sol}} |
||
+ | {{Spirit Sword}} |
||
+ | {{Stone Bombs}} |
||
+ | {{Terra}} |
||
+ | {{Tinytoma}} |
||
+ | {{Uranus}} |
||
+ | {{Venus}} |
||
+ | {{Voodoo Head}} |
||
+ | |||
</table> |
</table> |
||
+ | {{MasterNav}} |
||
− | ==Passive Collectibles== |
||
+ | |||
− | <table class="mw-collapsible wikitable striped passive-collectible" data-description="Passive Collectibles"> |
||
+ | [[Category:Items| ]] |
||
− | <tr> |
||
+ | [[Category:The Binding of Isaac: Antibirth]] |
||
− | <th style="width:90px" >Name</th> |
||
− | <th style="width:100px" >Icon</th> |
||
− | <th>Description</th> |
||
− | </tr> |
||
− | </table> |
||
− | !--> |
Revision as of 18:35, 17 February 2021
For changes to Rebirth items, see Changes.
Items are an integral part of game-play in The Binding of Isaac: Rebirth. They modify Isaac's Attributes, grant or modify Tear Effects, and much more. Antibirth adds over 90 new items.
Active Items
Name | Icon | Description | Recharge |
---|---|---|---|
Alabaster Box | Gains charges through soul, black, and white hearts. After 6 full hearts are absorbed, it will spawn varying amounts of consumables and items from the Angel room pool. | One time use, 12 charges to use | |
Black Mushroom | Reduces tear delay but distorts the screen for a length of time. Can be used multiple times to stack the effect. Tear delay is reset on changing rooms; however, the distortion persists. | 1 second | |
Book Of Despair | Halves tear delay for the current room. | 3 | |
Book Of Virtues | Summons a temporary flame familiar that fires spectral tears, deal contact damage to enemies and blocks enemy shots. Flames are consumed after taking a certain amount of damage or touching enemies. A maximum of 16 flames can be active at once: one inner ring of eight and an outer ring of eight. | 2 | |
Bowl of Tears | Fires a cluster of tears. Each tear shot by Isaac increases item charge by one. | 6 | |
D12 | Re-rolls all rocks in the current room into other random objects, such as bomb rocks, metal blocks, TNT, or poop. | 3 | |
Damocles | Spawns a sword above Isaac's head, which doubles all item pedestals while it remains. After Isaac takes damage, the sword can randomly fall at any point, instantly killing him. | One time use | |
Eraser | Throws an eraser which instantly kills the first enemy it hits, also killing all other copies in the room. If it hits a non-boss, prevents them from spawning for the rest of the run. | One time use | |
Eternal D6 | Rerolls all items in the room. Each item has a chance to disappear instead. | 3 | |
Fortune Cookie | Displays a random fortune, and has a chance to drop a soul heart, card, rune or trinket. | 2 | |
Free Lemonade | Creates a large puddle of lemonade that damages enemies. | 4 | |
Magic Skin | Generates one item from the current room's item pool and gives Isaac a broken heart, which permanently decreases the maximum health limit. | 6 | |
Meat Cleaver | Splits all enemies in a room into 2 smaller versions of themselves with lower health. | 2 | |
Mega Mush | Gigantifies Isaac, increasing damage and range while lowering tears, granting invulnerability, and allowing Isaac to crush enemies and obstacles he walks on. The effect persists between rooms. | 12 | |
Mom's Bracelet | Allows Isaac to grab obstacles and throw them, damaging enemies. | 1 second | |
R Key | Upon use, restarts the game to the first floor, keeping all previously collected items. Game timer does not restart. Allows angels rooms to be found even if the previous run included devil deals. | One time use | |
Red Key | Creates a red colored room on the map near Isaac's current position. The room can be anything from a regular encounter room to a Devil Room. | 3 | |
The Scooper | Summons a Peeper familiar for the current room, which leaves a trail of red creep. | 3 | |
Sharp Key | Allows Isaac to consume keys and fire them at enemies. Adds 5 keys. | 0 | |
Stitches | Spawns a familiar that flies diagonally across the room, switching direction upon hitting walls. Activating the item swaps the positions of Isaac and Stitches. | 3 seconds | |
Sulfur | Grants Brimstone for the current room. | 3 | |
Voodoo Pin | Hurts Isaac without actually damaging him, activating any items that would trigger upon taking damage. | 2 | |
Yuck Heart | Upon use, grants a rotten heart. | 4 |
Passive Collectibles
Name | Icon | Description |
---|---|---|
120 Volt | Whenever an enemy is shot, it will zap other enemies near them, dealing damage. | |
2Spooky | Enemies near Isaac will be inflicted with Fear, causing them to flee from him. | |
A Bar Of Soap | Increases tears and shot speed. | |
Act Of Contrition | Grants an Immortal Heart and increases tears. Angel Rooms can appear even if a Devil deal has been taken. | |
Akeldama | While in an uncleared room, Isaac forms trails of bloody tears that drag behind him, bursting and dealing damage upon contact with enemies. | |
Almond Milk | Upgrades fire rate immensely but significantly decreases damage, and tears are given random worm effects. | |
Battery Pack | Recharges Isaac's currently held active item and drops 2-4 batteries. | |
Bird Cage | The first time Isaac takes damage in a room, the familiar leaps on an enemy, dealing damage and releasing a rock wave. For the rest of the room, it chases enemies similar to Dead Bird. | |
Bird's Eye | Adds a chance to shoot a fire instead of a tear, which pierces and can block enemy shots, diminishing in size as it does. | |
Birthright | Has a different effect for each character. | |
Blood Bombs | Grants 1 heart container. Bombs create puddles of damaging red creep upon exploding. If Isaac has no bombs, bombs can be placed at the cost of half a heart. | |
Blood Oath | Stabs Isaac at the beginning of each floor, draining all but half a heart of his red hearts. Increases damage and speed for the floor based on the amount drained. | |
Boiled Baby | Grants a familiar similar to a Boil that periodically fires bursts of bullets. | |
Booster Pack | Spawns 3 tarot cards. | |
Bot Fly | Grants a familiar that fires shielded tears at incoming bullets. | |
Consolation Prize | Increases Isaac's lowest stat and grants either 3 coins, 1 bomb, or 1 key depending on what Isaac has the least of. | |
Dirty Mind | Destroying poop spawns friendly Dips that follow Isaac and damage enemies. Destroying different types of poop spawns different Dips with special effects. | |
Donkey Jawbone | Isaac does a spin attack that damages nearby enemies whenever he takes damage. Killed enemies have a chance to drop a red heart. | |
Enigma Bombs | Grants 5 bombs. Bombs explode with a random bomb effect. | |
Evil Charm | Grants +3 luck. | |
Eye Drops | Lowers the tear delay in Isaac's left eye, causing his eyes to fire at different rates. | |
Eye Of The Occult | Increases damage. Tears can be controlled mid-flight using the fire keys. | |
Eye Sore | Frequently fire tears in random directions in addition to regular tears. Can fire up to three extra tears. | |
Freezer Baby | Grants a familiar that fires shots that freeze enemies. Frozen enemies explode into ice shards when touched. | |
Immaculate Heart | Adds a heart container and increases damage. Isaac fires spectral orbiting tears alongside normal tears. | |
The Intruder | A familiar burrows in Isaac's head, firing 4 slowing tears. Upon taking damage, there's a chance it will burst out of Isaac's head, spawning blue spiders and chasing enemies for the current room. | |
It Hurts | Taking damage causes Isaac to release a ring of bloody tears and increases fire rate for current room. | |
Jacob's Ladder | Generates a ladder in the starting room of all future floors, which leads to a special Angel Room. | |
Knife Piece 1 | Has no effect on its own. Picking up all three pieces grants a knife familiar that damages enemies and grants access to the Corpse. | |
Knife Piece 2 | Has no effect on its own. Picking up all three pieces grants a knife familiar that damages enemies and grants access to the Corpse. | |
Knife Piece 3 | Has no effect on its own. Picking up all three pieces grants a knife familiar that damages enemies and grants access to the Corpse. | |
Knockout Drops | Adds a chance to fire fist tears, which have massive knockback and briefly stun enemies. | |
Lil' Dumpy | Grants a familiar that loosely follows Isaac. It farts when hit by enemy attacks, poisoning or stunning enemies and sending it bouncing away. | |
Lodestone | Adds a chance to fire magnetizing tears. Magnetized enemies attract other enemies, Isaac's tears, and enemy shots including their own. | |
Lost Soul | Spawns a Lost familiar that follows Isaac. It dies if hit by an enemy, regenerating on the next floor. If it survives an entire floor, it grants a random reward. | |
Luna | Adds one extra Secret Room and one Super Secret Room on each floor. | |
Mars | Charge in a direction by double-tapping the movement key, becoming invulnerable and damaging enemies. There's a short cooldown before Isaac can dash again. | |
Member Card | Opens a trapdoor with a ladder in every shop. The trapdoor leads to a special shop room, which sells multiple items or pickups for random prices. Sold collectibles don't have to be from the Shop pool. | |
Menorah | Spawns a familiar that grants an extra tear per shot for each lit candle. A candle is lit each time Isaac takes damage, up to 7. Being hit again will reset the menorah and release blue flames. | |
Mercurius | Doors stay open after entering a room, even with enemies in it, allowing Isaac to leave any time. Increases speed. | |
Monstrance | Isaac emits an aura that damages nearby enemies. | |
Mucormycosis | Enemies release a cloud of gas upon death that damages and poisons other enemies. | |
Oculus Rift | Adds a chance to fire tears that summon rifts wherever they land. Rifts attract enemies, enemy shots, Isaac's tears, and pickups. They also deal contact damage to enemies caught in them. | |
Orphan Socks | Grants +0.15 Speed and two Soul Hearts. Isaac can walk on harmful floor effects without taking damage. | |
Paschal Candle | Increases tears for each room completed without taking damage. Resets on taking damage. | |
Playdoh Cookie | Grants multicolored tears, which can be normal, petrifying, homing, poisoning, or fear-inducing based on their color. | |
Pluto | Significantly shrinks Isaac, allowing him to squeeze between objects and making some enemy shots pass over him. Increases tears and speed, but decreases range. | |
Psy Fly | Catches enemy shots and flings them back at enemies as homing tears. | |
Red Stew | Restores all red heart containers. Grants an enormous damage boost that wears off over time. | |
Revelation | Adds 2 Immortal Hearts, grants flight, gives tears a Brain Worm-like homing effect, decreases range and increases shot speed. | |
Rock Bottom | Lowers all stats to their base value. Prevents stats from being lowered the rest of the run. | |
Rocket In A Jar | Grants 5 bombs. Bombs become rockets that fly in the direction Isaac is currently looking. | |
Rotten Tomato | Tears have a chance to mark enemies. Marked enemies will be attacked by other enemies. | |
Saturnus | Isaac is surrounded by an aura which has a chance to absorb incoming enemy tears. It begins with 7 orbiting tears when entering a new room. | |
Sausage | All stats up. | |
Schoolbag | Grants an extra active item slot. | |
Sol | Reveals the location of the Boss room. Upon defeating a boss, activates XIX - The Sun, fully recharges Isaac's active item, and grants bonus damage and luck for the rest of the floor. | |
Spirit Sword | Instead of tears, Isaac swings a sword. Charging does a spin attack and fires a projectile, and a projectile is fired with every swing if Isaac has no empty red hearts. | |
Stone Bombs | Grants 5 bombs. Bombs release rock waves in the cardinal directions, which can damage enemies, destroy obstacles, and damage Isaac. | |
Terra | Isaac's tears become rocks that have increased knockback and deal variable damage, and have a high chance to destroy obstacles. | |
Tinytoma | A large familiar slowly orbits Isaac. Upon taking enough damage, it splits into two smaller orbitals. If they take enough damage, they burst into blue spiders and the large orbital respawns. | |
Uranus | Isaac shoots ice tears, which freeze enemies they kill. Frozen enemies slide away and explode into ice shards when touched. | |
Venus | Adds one Red heart. Enemies near Isaac are Charmed, causing them to attack other enemies. | |
Voodoo Head | Additional curse rooms can spawn each floor. |
Bosses | Challenges | Chapters | Characters | Items |
Monsters | Objects | Pickups | Trinkets | Unlockables |