The Binding of Isaac: Antibirth Wiki
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|environment = [[Corpse]]
 
|environment = [[Corpse]]
 
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'''Coils''' are indestructible spinal cord enemies found commonly in the Corpse chapter. They are immobile but have the ability to zap a constant laser at all enemies in the room (with the exception of other Coils). Coils are often found in rooms containing other invincible enemies such as [[boir:Obstacles#Wall Hugger|Wall Huggers]] or [[Spikeball|Spikeballs]], making them a threat to the player even when the room is cleared. If there are no enemies in the room, Coils will become mostly harmless, though they can still deal contact damage.
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'''Coils''' are indestructible spinal cord enemies found commonly in the Corpse chapter. They are immobile but have the ability to zap a constant laser at all enemies in the room (with the exception of other Coils). Coils are often found in rooms containing other invincible enemies such as [[boir:Obstacles#Wall Hugger|Wall Huggers]] or [[Spikeball|Spikeballs]], making them a threat to the player even when the room is cleared. If there are no enemies in the room, Coils will become mostly harmless, though they can still deal contact damage. If destroyed via Chaos Card, it will respawn if the player leaves and re-enters the room.

Revision as of 21:14, 29 December 2016

Coil
Coil.png
Base HP
Invincible
Stage HP
N/A
Found In
Corpse

Coils are indestructible spinal cord enemies found commonly in the Corpse chapter. They are immobile but have the ability to zap a constant laser at all enemies in the room (with the exception of other Coils). Coils are often found in rooms containing other invincible enemies such as Wall Huggers or Spikeballs, making them a threat to the player even when the room is cleared. If there are no enemies in the room, Coils will become mostly harmless, though they can still deal contact damage. If destroyed via Chaos Card, it will respawn if the player leaves and re-enters the room.